In deeeep.io various creatures are the characters you can play as. Every one of them has a purpose in the world. At this time 31 animals are available and in this ecosystem the bigger ones get to eat the small ones, except for the birds. You cannot eat an animal of your own kind, the ones at the top of the food chain being the only notable exception.
See the table for more detailed descriptions of all the animals.
A Tier 1 Animal is an animal that you start off as. Tier 10's are are not able to injure or eat Tier 1 animals, vice versa, with the exception of the worm and the piranha. As you start off with this animal, you will level up to other animals in the higher tiers as you keep evolving.
Animal | Image | Description | Evolves Into | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clownfish | You are the starting animal of the ocean. You get bonus speed stacking up to five times when near other clownfish. You have to stay in the ocean or else you will not be able to survive. | Crab | Ocean | 100% | 1.5 (total: 150) | 1.0 (total: 20) | 0% | 0% | 0% | 1 | 20s | 10s | 5s | 30s | 0 | |
Blobfish | You are a deeeep sea fish. Exiting the deeeep would eventually kill you from pressure damage and would change your sprite to a more pink and blobby blobfish. | KingCrab | 100% | 2.0 (total: 200) | 1.0 (total: 20) | 0% | 0% | 0% | 1 | 20s | 10s | 5s | 30s | 0 | ||
Icefish | You can survive only in the arctic . You heal faster (3x) when you stay still. | 100% | 2.0 (total: 200) | 1.0 (total: 20) | 0% | 0% | 0% | 1 | 20s | 5s | 5s | 20s | 0 | |||
Blind Cavefish | You have limited vision, but can feel the vibrations of nearby animals. | Crayfish | 100% | 1.5 (total: 150) | 1.0 (total: 20) | 0% | 0% | 0% | 1 | 20s | 10s | Unaffected | 20s | 517 | ||
Worm | You are an
ocean
creature. You can burrow under the ground for shelter. You can not eat while underground. +30% speed increase while underground. you can be killed by tier tens.
In pearl defense you lose oxygen when digging. |
Lamprey | 100% | 1.0 (total: 100) | 1.0 (total 20) | 0% | 0% | 0% | 0 | 45s | Unaffected | Unaffected | Unaffected | 0 | ||
Piranha | Level up to multiply. Once you have reached tier 10 then you will have 10 piranhas and is the maximum amount of piranhas you can evolve to. Your boost makes you perform a long dash. |
Piranha
Lamprey |
100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 0 |
A Tier 2 Animal is an animal which requires you have evolved once in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crab | You are an ocean creature. You can walk on islands and beaver dams When walking, click to jump. You can hide in the bushes. |
Jellyfish
Frog FlyingFish GiantIsopod Olm |
Fish | 100% | 1.5 (total: 150) | 2.0 (total: 40) | 50% | 0% | 0% | 1 | Unaffected | 10s | 5s | 30s | 4.000 | ||
King Crab | You are a deeeep sea and arctic creature. When attacked, you give back a part of the damage you received. You can walk on glaciers. When walking, click to jump. |
Blobfish
Icefish |
100% | 1.5 (total: 150) | 2.0 (total: 40) | 50% | 0% | 0% | 1 | Unaffected | 10s | 5s | 30s | 4.000 | |||
Crayfish | Use your boost to dig into terrain. | Blind Cavefish | 100% | 1.5 (total: 150) | 2.0 (total: 40) | 50% | 0% | 0% | 1 | Unaffected | 10s | 5s | 30s | 4.000 | |||
Lamprey | You can live anywhere except the out of water. You can attach to most animals (tier 5 and above) by boosting onto them. When attached, you will get (20%) of the food that they eat. If they die while you're attached, you will be detached but unharmed. |
Worm
Piranha |
100% | 1.5 (total: 150) | 2.0 (total: 40) | 0% | 0% | 0% | 2 | unaffected | Unaffected | unaffected | Unaffected | 4.000 | |||
Two Piranhas | Your boost will make you perform a long dash. You may get a new Piranha each time you level up (up to ten). |
Jellyfish
Frog FlyingFish GiantIsopod Piranha |
Piranha | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 4.000 |
A Tier 3 Animal is an animal which requires you have evolved twice in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Jellyfish | You move sporadically, and whoever touches you will get poisoned. You have immunity to poison. You can live anywhere. |
Squid
Catfish LittleAuk |
Crab
KingCrab Lamprey Piranha |
100% | 2.0 (total: 200) | 2.0 (total: 40) (poison 5% per second) | 0% | 0% | 0% | 1 | Unaffected | Unaffected | Unaffected | 30s | 11.000 | ||
Frog | You are a swamp creature. You can jump higher than most animals without using a boost when on land. Using a boost will make you jump extremely far. | 100% | 2.0 (total: 200) | 2.0 (total: 40) | 0% | 0% | 0% | 2 | 30s | 10s | 5s | 30s | 11.000 | ||||
Flying fish | You are an
ocean
fish that can glide on air.
This ocean fish will not be able to survive in any other biomes but the ocean. |
110% | 3.0 (total: 300) | 2.0 (total: 40) | 50% | 0% | 0% | 2 | 30s | 10s | 5s | 20s | 11.000 | ||||
Olm | You're a swamp creature with limited vision. You can feel vibrations from other animals. Hold your boost to speed up, and stay still to regenerate your boost. | 100% | 3.0 (total: 200) | 2.0 (total: 40) | 0% | 0% | 0% | 2 | 15s | 20s | |||||||
Giant Isopod | You are a deep sea creature. Boost to coil up in a ball to protect yourself. Click again to uncoil. | 80% | 3.0 (total: 300) | 2.0 (total: 40) | 50% | 0% | 0% | 0% | 20s | 10s | 30s | 20s | 11.000 | ||||
Three Piranhas | Your boost will make you perform a long dash. You may get a new Piranha each time you level up (up to ten). |
Squid
Catfish LittleAuk Piranha |
Piranha | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 11.000 |
A Tier 4 Animal is an animal which requires you have evolved three times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Squid | Stay still to hide, but you won't be able to hide if you took damage less than three seconds ago. You can live in any water/ biome . In Toxic Algae, you may not hide for more than 10 seconds at a time. |
Seagull
Barreleye Duck Seal Bat |
Jellyfish
Frog FlyingFish GiantIsopod Piranha |
100% | 3.0 (total: 300) | 3.0 (total: 60) | 0% | 50% | 0% | 2 | 20s | 10s | Unaffected | Unaffected | 21.000 | ||
Catfish | You're a swamp fish. If you charge up your boost bar you can suck food in, otherwise you boost. | 100% | 3.0 (total: 300) | 3.0 (total: 60) | 0% | 50% | 0% | 1 | 20s | 10s | 5s | 20s | 21.000 | ||||
Axolotl | You're a swamp fish. You get a 3x health regeneration buff when you stay still. | 100% | 3.0 (total: 300) | 3.0 (total: 60) | 0% | 0% | 0% | 1 | 20s | 10s | 5s | 20s | 21.000 | ||||
Little Auk | You are an arctic bird. You can fly and you have no resistance swimming in the water (compared to other birds.) | Arctic | 100% | 3.0 (total: 300) | 3.0 (total: 60) | 0% | 0% | 0% | 2 | 15s | 10s | 5s | 20s | 21.000 | |||
Four Piranhas | Your boost will make you perform a long dash. You may get a new Piranha each time you level up (up to ten).You get a Piranha if you charge(when you lose some of your piranhas). |
Seagull
Barreleye Duck Seal Bat Piranha |
Piranha | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 21.000 |
A Tier 5 Animal is an animal which requires you to have evolved four times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Biomes | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Seagull | You are an ocean and swamp bird. You can fly, but you need oxygen to survive. Along with that, you have more buoyancy underwater, making it hard to control. You can hide in trees by keeping still. You poop food that other animals can eat. |
Ray
Pelican ElectricEel Pufferfish |
Squid
Catfish LittleAuk Piranha |
100% | 4.0 (total: 400) | 4.0 (total: 80) | 0% | 0% | 0% | 2 | 15s | 10s | 5s | Unaffected | 39.000 | ||
Duck | You are an ocean and swamp bird. You are able to fly but have buoyancy underwater, making it hard to control. You can hide in beaver dams. and trees. | 100% | 4.5 (total: 450) | 4.0 (total: 80) | 0% | 0% | 0% | 1 | 30s | 10s | 5s | 20s | 39.000 | ||||
Bat | You are a Cave animal. You fly around in the air pockets of the cave or in the main cave. If you exit the cave, your vision range shrinks. The further you get from the cave, the worse your vision is. If you are over the Swamp or Ocean, you are an easy target for Bald Eagles and Pelicans . | Cave, Swamp*, Ocean* | |||||||||||||||
Seal | You're an
arctic
animal. You get increased speed near land and glaciers. When staying still on glaciers makes you become invisible and invincible.
You can walk on any terrain. When walking, click to jump. |
Arctic | 115% | 3.0 (total: 300) | 3.0 (total: 60) | 0% | 0% | 40% | 2 | 45s | 10s | 5s | 20s | 39.000 | |||
Barreleye | You're a deeeep sea fish that is able to see fish far-away and has increased vision in the deeeep. You can hide in the pineapple. | 100% | 4.0 (total: 400) | 3.5 (total: 70) | 0% | 0% | 0% | 2 | 10s | 5s | 10s | 10s | 39.000 | ||||
Five Piranhas | Your boost will make you perform a long dash. You may get a new Piranha each time you level up (up to ten). |
Ray
Pelican ElectricEel Pufferfish Piranha |
Piranha | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 39.000 |
A Tier 6 Animal is an animal which requires you have evolved five times in order to be one. Flappy Ducks can now be eaten as a tier 6 starting only as Ray.
Image | Animal | Description | Evolves Into | Evolves From | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ray | Put your head against a surface to hide. You can eat Flappy Ducks by boosting into the air. You can live in any water/ biome . |
Beaver
Anglerfish Penguin Snake GulperEel |
Seagull
Barreleye Duck Seal Bat Piranha |
All biomes
(Ocean, Deeeep, Arctic, Swamp, and Cave) |
100% | 5.0 (total: 500) | 5.0 (total: 100) | 0% | 0% | 0% | 2 | 20s | 10s | Unaffected | Unaffected | 63.000 | |
Pelican | You can grab animals (Tier 4) or smaller by boosting into them. You are the only animal able to eat coconuts and you live in the ocean . | Ocean, Airs of Swamp and Cave (you take salinity damage if you go in the water of the Swamp or Cave) | 100% | 5.0 (total: 500) | 5.0 (total: 100) | 0% | 0% | 0% | 2 | 30s | 10s | 5s | Unaffected | 63.000 | |||
Electric Eel | You are a swamp fish. Use your boost to start emitting electricity. It will reveal nearby hidden animals and stun whoever touches you. | 100% | 5.0 (total: 500) | 5.0 (total: 100) | 0% | 0% | 0% | 2 | 60s | 10s | 5s | 30s | 63.000 | ||||
Pufferfish | You're an ocean fish. Boost to dash and inflate. While inflated whoever touches you gets damaged, knocked back by 25% and poisoned. Click again to deflate. | 100% | 4.5 (total: 450) | 4.0 (total: 80) | 0% | 0% | 0% | 2 | 15s | 10s | 5s | 20s | 63.000 | ||||
Bobbit worm | You can inhabit all habitats. You can burrow under the ground for shelter or to ambush lower tier animals. You get a 15% speed boost while underground.
Boosting into an animal will grab a hold of it, move back into the ground to slowly damage it. |
100% | 4.0 (total: 400) | 4.5 (total: 90) | 0% | 50% | 0% | 2 | Unaffected | Unaffected | ∞/unaffected | ∞/unaffected | 63.000 | ||||
Goliath Bullfrog | You are a Cave creature, but you can live in the swamp. You can swallow Tier 4 and below. | Cave, Swamp | |||||||||||||||
Six Piranhas | Your boost will make you perform a long dash. You may get a new Piranha each time you level up (up to ten). |
Beaver
Anglerfish Penguin Snake GulperEel Piranha |
Piranha | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 63.000 |
A Tier 7 Animal is an animal which requires you have evolved six times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beaver | You are an ocean and swamp dwelling animal. You need oxygen, or you'll take damage and die overtime. You can hide in beaver dams. You can breathe while in beaver dams. You can eat Flappy Ducks . |
SeaTurtle
Octopus SnappingTurtle Mahi mahi Mantis shrimp Dragonfish Sea Lion |
Ray
Pelican ElectricEel Pufferfish Piranha |
Swamp, Cave, Ocean | 100% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 0% | 0% | 2 | 45s | 10s | 5s | Unaffected | 93.000 | |
Anglerfish | You are a deeeep sea fish. You can spawn an imitation food piece by staying still. If another animal tries to eat it, your next attack will deal 100% more damage. You are invincible when staying still. | Deeeep | 100% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 0% | 0% | 2 | 45s | 10s | 5s | 30s | 93.000 | |||
Penguin | You're an arctic bird. You can't fly in the air, but you can swim faster than most animals. Stay still to hide in igloos. You can walk on any terrain. When walking, click to jump. You can also dig/go through the ice. | Arctic | 125% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 0% | 50% | 2 | 45s | 10s | 5s | 30s | 129.000 | |||
Snake | You are a swamp creature. Your boost will allow you to latch on to other animals. They will be poisoned. Click again to detach from the victim. You breathe oxygen, and when you latch onto an animal underwater, your oxygen bar depletes significantly faster. You can climb trees. Stay still to hide in trees. You can walk on any terrain. when walking, click to jump. | Swamp (Doesn't lose salinity in the ocean, and can be found there
) |
100% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 0% | 0% | 3 | 5s | 10s | 5s | 30s | 93.000 | |||
Gulper eel | You're a deeeep-sea fish. When boosting you can swallow a victim ( tier 4 ) or under. Gulping does DPS and the host will be shortly spat out afterwards. | Deeeep | 100% | 5.0 (total: 500) | 5.0 (total: 100) | 0% | 0% | 0% | 2 | 30s | 10s | 5s | 20s | 93.000 | |||
Seven Piranhas | Your boost will make you perform a long dash. You may get a new Piranha each time you level up (up to ten). :) |
SeaTurtle
Octopus SnappingTurtle Mahi mahi Mantis shrimp Dragonfish SeaLion Piranha |
Piranha | Swamp, Cave | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 93.000 |
A Tier 8 Animal is an animal which requires you have evolved seven times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sea Turtle | You are an ocean creature. You block 50% of the damage you receive. (excluding damage received on the head). You are immune to poison and you can hide in the Shipwreck. | Hammerhead |
Beaver
Anglerfish Penguin Snake GulperEel Piranha |
100% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 50% | 0% | 2 | 45s | 10s | 5s | 30s | 129.000 | ||
Octopus | You can live everywhere except in the swamp . You mimic the appearance and movement style of animals that you kill. Boosting creates a cloud of ink that reduces all players vision who came in contact with the ink. Boosting also changes your appearance back to an octopus if you were mimicking an animal. You can hide in the shipwreck. You can walk on any terrain. When walking, click to jump. |
Humbolt
Squid |
100% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 40% | 0% | 2 | 20s | Unaffected | Unaffected | 30s | 129.000 | |||
Snapping Turtle | You are a swamp creature. You can turn invisible by putting your head against a surface. You can walk on any terrain. When walking, click to jump. |
Manatee
Giant Salamander |
Cave, Swamp | 100% | 5.0 (total: 500) | 6.0 (total: 120) | 50% | 0% | 0% | 2 | 45s | 10s | 5s | 30s | 129.000 | ||
Dragon Fish | You are a
deeeep-sea
fish. Using a fully charged boost causes you to emit a red glare which slows down prey. Regular boosts allow you to dash normally.
You can hide in the pineapple. |
Oarfish | 100% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 0% | 0% | 2 | 15s | 30s | 5s | 10s | 129.000 | |||
Sea Lion | You're an arctic and ocean dwelling animal. Your attack increases when near other Sea lions. You can walk on any terrain. When walking, click to jump. |
LeopardSeal
Narwhal |
110% | 6.0 (total: 600) | 6.0 (total: 120) | 0% | 0% | 50% | 2 | 30s | 10s | 5s | 20s | 129.000 | |||
Mahi mahi | charging boost targets/ tracks animals. you do more damage to animals that are targeted. while you have an animal targeted you cannot use the pointer to direct your animal. charge boost again to un- target an animal. | Dolphin | |||||||||||||||
Mantis Shrimp | Charge your boost to stun enimies. | Lionfish | |||||||||||||||
Eight Piranhas | Your boost will make you perform a long dash. You may get a new Piranha each time you level up (up to ten). |
Manatee
Piranha |
Piranha | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 129.000 |
A Tier 9 Animal is an animal which requires you have evolved eight times in order to be one. All tier 9's can eat Flappy Ducks.
Image | Animal | Description | Evolves Into | Evolves From | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hammerhead | You are a normal but powerful animal. |
Shark
Whale Shark Sawshark |
Sea Turtle | Ocean | 100% | 7.0 (total: 700) | 8.0 (total: 160) | 0% | 0% | 0% | 3 | 20s | 10s | 5s | 30s | 171.000 | |
Humboldt Squid | You're a deeeep sea fish. Eating food can allow you to summon 2 clones at max. Clones will attack anything you attack or anything that attacks you. You can hide in the pineapple. Your Clones will be able to eat food/dots and give you Xp, and attack anything for you. | Giant Squid | Octopus | Deep | 100% | 4.0 (total: 400) | 3.0 (total: 60) | 0% | 50% | 0% | 2 | 10s | 10s | 30s | 20s | 171.000 | |
Lionfish | Charge your boost to send out a poisonous blast! Anyone in it's radius will be poisoned. |
Stonefish
Tiger Shark |
Mantis Shrimp | Ocean | 100% | 6.0 (total: 600 | 5.0 (total: 100) | 0% | 0% | 0% | 2 | 20s | 10s | 5s | 20s | 171.000 | |
Manatee | You are a swamp dwelling animal. Your boost heals 100% of your health. You consistently need oxygen so be aware of that. |
Bald
Eagle
Crocodile Hippo Anaconda |
Snapping Turtle
Eight Piranhas |
Swamp | 85% | 8.0 (total: 800) | 4.0 (total: 80) | 50% | 0% | 0% | 2 | 60s | 10s | 5s | 30s | 171.000 | |
Giant Salamander | You are a swamp creature that can breathe water and air. If you stay still, you constantly lose opacity and gain attack, both of which are retained until hitting/being hit by aomeone else. |
Alligator Gar
Alligator Snapping Turtle Giant Softshell Turtle |
Snapping Turtle | Swamp | ? | ? | ? | ? | ? | ? | 2 | Unaffected | ? | ? | ? | 171.000 | |
Nine Piranhas | Your boost will make you perform a long dash. You may get a new Piranha each time you level up (up to ten). | Ten Piranhas | Eight Piranhas | Swamp | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 171.000 | |
Oarfish | You are a deeeep sea fish. You have the longest pressure bar out of any deeeep sea fish/creature. You are immune to poison. You cannot attack any animals Seagull and below except for Jellyfish . You heal animals you can't harm when near them. |
Manta Ray
(move to Ocean)
Sunfish (move to Ocean) Goblin Shark |
DragonFish | Deep, but has high pressure. | 100% | 8.0 (total: 800) | 6.5 (total: 130) | 0% | 0% | 0% | 2 | 45s | 10s | 60s | 30s | 171.000 | |
|
Frilled Shark | You are a deeeep sea fish. Your boost speeds you up over a short period of time, the faster you go the more damage you do. |
Goblin Shark
Sleeper Shark |
Deep | |||||||||||||
Leopard Seal | You are an arctic dwelling animal. You consistently need oxygen so be aware of that. You can walk on any terrain. When walking, click to jump. You can dig/go through the ice in the Artic. |
Polar Bear
Elephant Seal walrus |
Sea Lion | Arctic | 125% | 7.0 (total: 700) | 7.0 (total: 140) | 0% | 0% | 0% | 2 | 45s | 10s | 5s | 30s | 171.000 | |
Narwhal | You are an arctic dwelling animal. Hitting a player will cause it to bleed. Bleeding animals steadily lose health. You consistently need oxygen so be aware of that. |
Cachalot
Whale Marlin (move to Ocean) |
Arctic | 110% | 8.0 (total: 800) | 7.0 (total: 140) | 0% | 100% | 0% | 2 | 45s | 10s | 5s | 30s | 171.000 | ||
Dolphin | You are an ocean dwelling animal. You can jump in and out of the waters surface for a speed boost stackable up to three times. You consistently need oxygen so be aware of that. |
Marlin
Orca |
Mahi Mahi | 100% | 7.0 (total: 700) | 6.0 (total: 120) | 0% | 0% | 50% | 2 | 60s | 10s | 5s | 30s | 171.000 |
A Tier 10 Animal (also known as a Top Tier Animal) is an animal which requires you have evolved nine times in order to be one. All Tier 10 animals are currently the latest animals, and cannot evolve any further.
Image | Animal | Description | Evolves From | Biome(s) | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Bleeding reduction | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Shark | You are an ocean fish. Use your boost to perform a long dash. While dashing, you lose a lot of rotation speed, but you will deal 50% more damage to anyone you hit while dashing. Click to cancel your boost. You breathe while moving. When you stop moving you quickly lose air and will take damage once your air has depleted. Being grabbed by an Orca instantly depletes your air. You can sense nearby injured animals and where they are by a blood trace. | Hammerhead | Ocean | 100% | 9.0 (total: 900) | 9.0 (total: 180) | 0% | 0% | 0% | 3 | 15s | 10s | 5s | 30s | 219.000 | |
Whale Shark | You are an ocean fish. You have remora drones . Your boosts tell you how many Remora Drones you have. Hold the boost button to make them target the nearest animal. Stop holding to cancel your Remora Drone 's attack and recall them back to your side. You cannot dash. | Ocean | 90% | 12.0 (total: 1200) | 6.0 (total: 120) | 0% | 0% | 50% | 4 | 60s | 10s | 20s | 30s | 219.000 | ||
Saw Fish | When you fully charge your boost than your snout makes other animals bleed when you touch them with it. Sawshark can live in the Swamp as well as using the saw dranning you preys health not charging your boost too. | Ocean, Swamp, Cave | ? | ? | ? | ? | ? | ? | 2 | ? | ? | ? | ? | 219.000 | ||
Giant Squid | You are a deeeep creature. Use your boost to grab another animal. Any animals you grab will start losing health. You also gain speed while grabbing animals. Click to cancel your boost and release your prey. Your grab speed increases as your pressure timer goes down. You can grab anything even Catchalots. You can hold them for as long as you want till you let go of them. | Humbolt Squid | Deeeep | 100% (150% when grabbing) | 9.0 (total: 900) | 8.0 (total: 160) | 0% | 75% | 0% | 3 | 60s | 10s | 10s | 30s | 219.000 | |
Stonefish | You are an ocean fish. You poison any animal you touch. Boosting drops 3 poisonous barbs behind you.You can also burrow into ground. Being in the ground slows you down. While in the ground you get 57% speed. You do not lose oxygen while in/burrowing into the ground or moving in the ground or if your staying in place in the ground. You can not die or take damage in the ground. Same with loosing oxygen too. | Lionfish | Ocean, Ground* | 100% | 7.0 (total: 700) | 5.0 (total: 100) | 0% | 50% | 0% | 3 | 10s | 10s | 5s | 30s | 219.000 | |
Tiger Shark | You are an ocean fish. You become camouflaged (-75% opacity) and move faster when near terrain. You can sense injured animals via blood trace. | Ocean | 100% | 8.0 (total: 800) | 8.0 (total: 160) | 0% | 50% | 0% | 3 | 20s | 10s | 10s | 20s | 219.000 | ||
Crocodile | You are a swamp creature. Use your boost to grab an animal. Shake it while it's in your mouth to deal additional damage and make it bleed.Click to release the animal you are holding. Staying still on the water's surface will transform you into a fake beaver dam. You can walk on any terrain. When walking, click to jump. | Manatee | Swamp, Cave | 100% | 7.0 (total: 700) | 7.0 (total: 140) | 30% | 50% | 0% | 2 | 90s | 10s | 5s | 30s | 219.000 | |
Hippo | You are a swamp dwelling animal. Your boost create an opened mouth sprite. The sprite has a big hitbox, will temporarily stun enemies you make contact with and make you go slightly faster. You lose some control of rotation while boosting. Click to cancel your boost. You consistently need oxygen so be aware of that. You can walk on any terrain. When walking, click to jump. | Swamp, Cave | 100% | 7.0 (total: 700) | 7.0 (total: 140) | 30% | 50% | 50% | 3 | 90s | 10s | 5s | 30s | 219.000 | ||
Bald Eagle | You are an ocean and swamp surface bird. Your boost will make you fly faster while moving downwards, and will grab any animal you touch ( Tier 7 and lower). You deal damage to them over time and make them bleed. Click to release the caught prey. Come in contact with the water to cancel your boost. You lose some rotation while boosting and have buoyancy when trying to swim in the water. You can walk on any terrain. When walking, click to jump. You have eagle vision ability where you can see any nearby animal. | Airs of Swamp, Cave, and Ocean | 85% | 9.0 (total: 900) | 8.0 (total: 160) | 30% | 0% | 0% | 3 | 60s | 10s | 5s | 30s | 219.000 | ||
Anaconda | You're a swamp creature. You can constrict enemies from their rear with a charged boost, otherwise you dash. Constricting does DPS and rapidly replenishes your oxygen. The host can spin in circles to escape. You can hide in broken trees and can walk on any terrain. When walking, click to jump. You can climb trees and staying still on trees lets you hide. | Swamp, Cave; Trees of Swamp, Cave, and Ocean | 90% | 8.0 (total: 800) | 7.0 (total: 140) | 0% | 0% | 0% | 2 | 60s | 10s | 5s | 20s | 219.000 | ||
Alligator Gar | You are a cave and swamp Tier 10. If you click, you dash. If you charge your boost, you do three small dashes that do up to 250 damage. | Giant Salamander | Cave, Swamp | |||||||||||||
Alligator Snapping Turtle | You are a cave and swamp Tier 10. You breathe air, but you sink in water, so that's something to worry about. You are almost unbeatable to swamp creatures, but they can kill you if they hold you down and let you die of oxygen loss. You have 50% damage block and 25% damage return. If a creature is supposed to do 100 damage to you, you only take 50 damage and the creature who damaged you gets 25 damage. | Cave, Swamp | ||||||||||||||
Giant Softshell Turtle | You are a cave and swamp Tier 10. You can ball up and get 75% damage block if you charge your boost. Click to dash. You do 80 damage with no recoil, so you are perfect for killing Piranhas. | Cave, Swamp | 100% | 8.0 (total: 800) | 4.0 (total: 80) | 50% | 0% | 0% | 2 | 60s | 10s | 5s | 20s | 219.000 | ||
Ten Piranhas | Your boost will make you perform a long dash. You have reached the maximum amount of piranhas. When a piranha dies, you can get it back by eating food . Losing a piranha won't make you turn back to the previous tier. | Piranha | Swamp, Cave (if in the cave, you will not appear on the leaderboard) | 100% | 3.0 (total: 300) | 1.5 (total: 30) | 0% | 50% | 0% | 2 | 10s | 10s | 5s | 10s | 219.000 | |
Sunfish | You are an ocean fish. You get no recoil while attacking and are immune to poison. You heal three times faster on the surface. Boosting increases your speed for a long duration. You can live in the deeeep and/or arctic for a lond duration, as long as you can keep your temperature up, you can live there longer. the red pellets from volcanos can keep you warm for longer. | Oarfish | Ocean | 100% | 9.0 (total: 900) | 2.0 (total: 40) | 60% | 0% | 0% | 3 | 20s | 10s | 5s | 30s | 219.000 | |
Manta ray | You are an ocean fish.You have an aura that other fish/animals ( Tier 7 lower) can be sucked into. The caught animals can leave whenever but you retain a stat boost unique to every fish/animal that can enter your aura. You only have a maximum of four at one time. if you hold your charged boost, you will release all of your stat boosts, otherwise you dash. As a side note all helpers that stay in your aura get part of your food in return. Whales can use their sucking ability to immediately drain your stat boosts. | Ocean; (Evolves from a Deeeep Sea fish, so you have to migrate) | 100% | 10.0 (total: 1000) | 6.0 (total: 120) | 0% | 0% | 0% | 2 ( Seagull , Pelican , & Duck give extra boosts) | 20s | 10s | 20s | 20s | 219.000 | ||
Goblin Shark | You're a deeeep sea fish. Boosting increases speed as well as prepares a fang projectile. Click again to unleash the fang projectile. Enemies hit by the fangs will be slowed. and will have the bleed affliction. |
Oarfish
Frilled Shark |
Deeeep | 100% | 7.0 (total: 700) | 8.0 (total: 160) | 0% | 0% | 0% | 2 | 20s | 10s | 5s | 10s | 219.000 | |
Polar Bear | You are an arctic dwelling animal. Use your boost to throw a snowball. If it hits someone, it will be stunned for anywhere between 0.5s and 2s (depending on the distance of the hit), and then slowed for 1.5s. Additionally, hitting an animal while it is stunned will cause that animal to start bleeding. Stunned animals will also not deal back damage, even when hit on the head. You can burrow through glaciers. You will eventually need oxygen when in the glacier and glaciers also slow down your speed. You can walk on any terrain. When walking, click to jump. | LeopardSeal | Arctic | 100% | 9.0 (total: 900) | 8.0 (total: 160) | 0% | 0% | 50% | 3 | 45s | 40s | 5s | 30s | 219.000 | |
Elephant Seal | You're an arctic and deeeep dwelling animal. You get increased damage if you get hit. You can Transfer annoying afflictions (Poison, Bleed, Slowness) to other animals via contact. You can walk on any terrain. When walking, click to jump. You cannot be grabbed slowed by turbulent water. | Arctic, Deeeep | 90% | 10.0 (total: 1000) | 6.0 (total: 120) | 0% | 50% | 50% | 3 | 60s | 30s | 5s | 20s | 219.000 | ||
Walrus | You're an arctic animal. click to charge enemies. While charging you deal more damage. You can burrow through icebergs. | Arctic | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | 219.000 | ||
Sleeper Shark | You are a deeeep sea and arctic fish. Boost to perform a long dash as well as increase your attack. You will lose a lot of rotation while long dashing. Boosting into an animal will grab it. Shake to stun the victim for a short duration. | Frilled Shark | Arctic, Deeeep | 80% | 10.0 (total: 1000) | 8.0 (total: 160) | 0% | 50% | 0% | 3 | 15s | 15s | 45s | 20s | 219.000 | |
Cachalot | You are a deeeep , ocean and arctic dwelling animal. You consistently need oxygen so be aware of that. You cannot be grabbed, sucked or slowed by turbulent water. Use your boost to emit a soundwave, which slows down any animal it hits. This is the only animal that has been reskinned twice | Narwhal | Arctic, Ocean, Deeeep (you can survive, but you need oxygen) | 85% | 12.0 (total: 1200) | 8.0 (total: 160) | 0% | 0% | 50% | 3 | 90s | Unaffected | Unaffected | 30s | 219.000 | |
Whale | You are an arctic and ocean dwelling animal. Use your boost to suck food and other animals in. You cannot damage any animal tier 6 or below, and you will swallow them if they get caught in your suction. Your suction won't work out of water. You can release your caught prey by exiting the waters surface. Click to cancel your boost. You also gain a damage and speed buff when Orcas or Sharks are near. You cannot be grabbed or slowed by turbulent water. You consistently need oxygen so be aware of that. | Arctic, Ocean | 100% | 15.0 (total: 1500) | 6.0 (total: 120) | 0% | 0% | 50% | 3 | 60s | 10s | 10s | 30s | 219.000 | ||
Marlin | You are an ocean fish. Dash into a player to cause it to bleed. Hitting an enemy without dashing won't make the enemy bleed. Jump in and out of the water's surface for a speed boost, stackable up to three times. With the speed boost, you can cause the bleed affliction to enemies. |
Dolphin
Narwhal |
Ocean; (if you are evolving from Narwhal, you have to migrate quickly to the ocean) | 120% | 7.0 (total: 700) | 5.0 (total: 100) | 0% | 100% | 0% | 2 | 60s | 10s | 20s | 30s | 219.000 | |
Orca | You are an arctic and ocean dwelling animal. You consistently need oxygen so be aware of that.Your boost will make you dash, will grab any animal you touch and drag them where ever you want. Click again to throw/release them into the direction that you are facing. Sharks will lose all oxygen instantly when grabbed, causing them to take consistent damage as long as they are held. You cannot grab Whales , Whale Sharks , elephant seals , and Cachalots. | Dolphin | Ocean, Arctic | 100% | 9.0 (total: 900) | 9.0 (total: 180) | 0% | 0% | 50% | 3 | 60s | 10s | 5s | 30s | 219.000 | |
|
Humpback Whale | You are an arctic and ocean dwelling animal. Your boost will make songs. Each individual boost has 3 notes. Clicking ceates a short note, while holding creates a long one. By combining short and long notes, you can sing songs which give different effects. Since there is no music in deep, the notes are represented with small and big circles. If you perform a song correctly, the final note will be a different color. You consistently need oxygen so be aware of that. | Ocean, Arctic | 100% | 12.0 (total:
1200) |
5.0 (total:
100) |
0% | 0% | 50% | 3 | 60s | Unaffected | 5s | 20s | 219.000 |
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ghost | You can pass through anything, and are completely invisible to living animals that have not said the magic phrase. Become a ghost by clicking the SPEC button instead of PLAY. If there is no SPEC button, name yourself with the phrase "(GHOST)" before your name. Escape Ghost mode by pushing the ESC button. As this may seem simple to press ESC to exit the game, sometimes this doesn't work and you may need to reload your browser tab.Oder players can see you if they say 'i see dead fish'. | None | None | 100% | 1.5 (total: 150) | 0.0 (total: 0) | 0% | 0% | 0 | Unaffected | Unaffected | Unaffected | Unaffected | Irrelevant |
AI Animals are animals that exist in Deeeep.io but are AI/Computer-controlled. (With the exception of Remoras, which can be controlled by Whale Shark players.)
Image | Animal | Description | Biome(s) | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | Salinity time | Collapse EXP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Remora | Drones controlled by the Whale Shark and defend the pearls in the Pearl Defense game mode. Targeting controlled by players and deal massive damage. | Near Whale Shark (Ocean) | None | None | 115% | 1.5 (total: 150) | 5.0 (total: 100) | 0% | 0% | None | 45s | 10s | 5s | 30s | 0 | |
Pollock | Arctic animals that swim in schools with other
Pollocks
. They always eat daddies
evade animals controlled by players. |
Arctic | None | None | 100% | 0.5 (total: 50) | 0.0 (total: 0) | 0% | 0% | None | 20s | 10s | 5s | 30s | 0 | |
Dragonfly | These fly around in the swamp. Eating them will give you a bit of XP. | Swamp Atmosphere | None | None | 100% | 0.1 (total: 10) | 0.0 (total: 0) | 0% | 0% | None | 10s | 10s | 5s | 45s | 0 | |
Baby penguin | The Baby Penguin is an AI that lives and spawns on the Icebergs of the arctic. It will hide if it detects a predator. If you kill it, you will gain 300 XP. | Arctic Icebergs | None | None | None | 0.5 (total: 50) | 0.0 (total:0) | 0% | 0% | None | ? | ? | ? | ? | 300 | |
Lantern fish
(dwarf lantern shark) |
A deep sea AI that spawns near volcanoes. Gives 100 XP. | Deeeep, Cave | None | None | 100% | None | 0.0 (total:0) | 0% | 0% | None | ? | ? | ? | ? | 100 | |
Firefly | A Firefly lives in the cave. It flies around and is easily killed by bats, ducks, and other flying animals. | Cave | None | None | ? | ? | ? | 0% | 0% | None | ? | ? | ? | ? | ? | |
Lion's Mane Jellyfish | A large Jellyfish AI that spawns in the Arctic and Ocean biomes. Though you may occasionally find it in the Deeeep, it will die shortly after. It has 2,000 health, making it hard to kill. The best creatures to kill it are Sunfish. | Arctic, Ocean | None | None | 50% | 20.0 (total: 2000) | 4.0 (total: 80) | 0% | 0% | None | 20s | 10s | 5s | 20s | ? | |
Sardine | Sardines are fish that can be found in deeeep.io living in groups. In the normal ocean there is an abundance of them. | Ocean |